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AI Insights · Timothy · January 2022

Top 5 Cooking Games in Kenya Q4 2021: Performance Overview

Discover the performance trends of the top 5 cooking games in Kenya during Q4 2021, including download rates, revenue, and active users.

Top 5 Cooking Games in Kenya Q4 2021: Performance Overview

In the fourth quarter of 2021, the top 5 cooking games on a unified platform in Kenya exhibited various trends in downloads, revenue, and active user engagement. Here’s a detailed look at how these games performed, based on data from Sensor Tower.

SpongeBob Krusty Cook-Off showed a strong increase in weekly downloads, starting at around 693 in late September and peaking at over 8.4K in the week of December 20. The game also saw a rise in weekly active users, growing from 2.2K in late September to over 16.3K by the end of December. Revenue remained minimal throughout the quarter, only reaching $12 in the final week of December.

Sweet Fruit Candy maintained a steady number of weekly downloads, fluctuating around 3K to 5.3K. Weekly active users hovered between 23.1K and 26.8K, with minor variations throughout the quarter. No significant revenue was generated during this period.

Fruit Link - Line Blast experienced a consistent but lower download rate compared to other games, with figures ranging from 1.3K to 2K. Weekly active users remained relatively stable, fluctuating between 6.8K and 7.8K. The game did not produce any notable revenue during Q4 2021.

Cooking Madness: A Chef's Game had variable download rates, with notable peaks of 3.1K in early October and 1.1K in late December. Active users started at around 16.7K in late September, decreasing slightly to around 13.7K by the end of the quarter. Weekly revenue saw minor fluctuations, peaking at $57 in late September and stabilizing around $46 by the end of December.

Blend It 3D had relatively lower weekly downloads, starting at around 1.1K and gradually increasing to over 1.7K by the end of December. Active users showed a positive trend, starting at 3.1K in late September and reaching over 4.2K by the end of December. No significant revenue was recorded for this game during the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022